Why? Just why? Why did I put myself under such strain in arguably the most stressful chapter of a very tense and spooky game? Absolute madness. This involves getting to Cauldron Lake without firing a single bullet during the 'On The Road To Cauldron Lake' chapter, and man alive, it was intense. I clearly have a thing about weird weapon challenges, though, as years later I did manage to complete Alan Wake's Gunless Wonder achievement, which remains one of my rarest achievement wins to this day. I don't regret the experience, though, as it was a fun challenge and made me think about the Gravity Gun and Half-Life 2's immensely clever systemic physics nonsense in cool new ways. I really, really, really didn't want to reach for my gun, but I also had very little life left and didn't want to do the entire thing over again. It was an amazing thrill for the first 80% of it, but my last and most trusted serrated saw blade pinged off into oblivion when I fired it at a headcrab and I never saw it again, leaving me alone and defenceless in a swarm of hungry zombs. I was this close to getting the Zombie Chopper achievement in vanilla Half-Life 2, though, which involves playing through Ravenholm using just the Gravity Gun. Katharine: Like James, I also tried to accompany Gnome Chompski through the whole of Episode 2, but failed almost instantly and couldn't be bothered to restart. Besides, Gaben sent a gnome to space for real in 2020, further consigning my effort to the footnotes of ornamental rocketeering history. But that’s ultimately just difficulty for difficulty’s sake, a game trope I’ve since grown to despise. I will say that the need to care for lil’ Gnome Chompski did add an interesting challenge, especially trying to stop him bouncing out of a muscle car with no doors or roof. None of them were particularly impressed. And for what? I knew beforehand that there'd be no extra cutscenes, no alternative endings, not even an acknowledging voice line to be gained from the exercise I did it about 20% for the achievement and 80% so that I could tell my friends I carried a garden gnome throughout the entirety of Half-Life 2: Episode 2. James: Many years ago I, willing and of sound mind, carried a garden gnome throughout the entirety of Half-Life 2: Episode 2 so that I might stuff it into a rocket at the end.
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